AI Insights · Timothy · July 2022
Top 5 First Person Games on Android in Turkey Q2 2022
In Q2 2022, the top 5 first person games on Android in Turkey showcased varied trends in downloads, revenue, and active users. Data from Sensor Tower highlights the performance of these popular titles.
During the second quarter of 2022, the top five first-person games on Android in Turkey demonstrated diverse performance trends in terms of weekly downloads, revenue, and active users. Here's a detailed look at each game's performance:
Call of Duty: Mobile Season 7 had a significant presence. Weekly revenue peaked around $24.9K in the last week of April, with a notable $19.1K by the end of June. Downloads fluctuated, reaching a low of 5.9K in late May but rebounded to 10.7K by the end of June. Active users started at 158.8K in late March and saw a rise to 222.3K by the end of the quarter.
Standoff 2 from AXLEBOLT LTD exhibited steady weekly revenue, peaking at $11.9K in the last week of April and $8.7K by the end of June. Downloads showed a similar trend, with a high of 19.1K in mid-April and a recovery to 11.3K at the quarter's end. Active users remained robust, starting at 335.6K in late March and maintaining around 326.9K by the end of June.
Fishing Clash: Sport Simulator from Ten Square Games saw weekly revenue peaking at $8.2K in mid-April and a steady $5.3K by the end of June. Downloads fluctuated slightly, with a high of 3.3K in early June. Active users started at 15.6K in late March and ended at 12K by the end of the quarter.
Minecraft from Mojang had consistent weekly revenue, reaching a peak of $7.3K in early May and maintaining around $5.8K by the end of June. Downloads saw a high of 749 in early May. Active users showed a steady increase from 38K in late March to 45.6K by the end of June.
Çanak Okey - Mynet from Vuvy Teknoloji A.Ş. experienced stable weekly revenue, peaking at $4.4K in early May and ending at $3.8K by late June. Downloads fluctuated, peaking at 6.6K in early April but dropping to 2.2K by the end of June. Active users started at 31.3K in late March and decreased to 21.1K by the end of the quarter.
These insights are based on data from Sensor Tower. For further details and more in-depth analysis, visit Sensor Tower's website.